Urban Dead glossary
(This topic was stolen from the Fortress forums, written by General Patton II and altered by a Pit Bull. Further fiddled with by Billy Forks - Thanks, A Pit Bull!) and again tweeked by Mein Sohn-(Thanks Billy Forks)
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Alt(s) = A player's other characters
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AP = Action Points
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Barhah! = loosely translates to "spirit of zombie warriors in brotherhood"
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Barricade Strafing = barricading several empty buildings to use as a running line or a decoy for zombies
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Bounty Hunters = A survivor that hunts and kills PKers
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Brnhr = One of the standard zombie words, with no fixed meaning
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Cades = Barricades
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Cade level = ranging from loosely barricaded to extremely heavily barricaded.
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Camping = Someone who is staying still, mostly used for rotters blocking RPs
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Combat Revive = Using a NecroTech syringe to revive a hostile zed
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Cow Tipping = Attacking zombies at an RP to gain easy XP, or to grief people who want to play as survivors
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Dirtnapping = Staying as a body (revivifying or dead) while APs build up
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EP = Entry point (also, less commonly, experience points)
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EHB = Extremely Heavily Barricaded - survivors
CANNOT enter from the street
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FAK(s) = First Aid Kits
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Feral = Zombie with no group affiliation
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Free running = Survivor skill, allowing them to move from one building to an adjacent (unruined) building without going outside
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Genny = Portable generator
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GK(er) = Genny Killer
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Gragh, graagh, graaagh! = Standard zombie words. It may mean 'look at my profile', or it may mean 'I intend to eat/have just eaten your brainz'
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Griefing = Someone annoying in text, or actions in game
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HB = Heavily Barricaded - survivors cannot enter from the street
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Hit Limit = The limit of 160 IP hits per day on the map page
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Horde = A large group of zeds
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ID = The number that uniquely identifies a character
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Idle = If a player doesn't log in to a character for five days, the character becomes invisible to other players – 'idles out' - and effectively vanishes from the game. They re-appear if the player logs on again.
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IP hit = one refresh of the main map page. Limited to 160 per day per IP address
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In-Character, IC = If a player is talking or behaving as if they are their character, they are said to be In Character, or role-playing. The opposite is OOC, out-of-character
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Infection = Zombies with the infectious bite skill infect their victims when they bite. Infected survivors lose 1 HP per AP spent (speaking excepted), until they are cured with a FAK
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KOS = Kill On Sight
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LB = Lightly Barricaded - survivors can enter from the street
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Mall Rat = A slightly derogatory term used to describe a survivor that stays mostly within malls
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Maxed Out = Used to either describe hitting 50 AP or acquiring all skills (often without the brain rot tree for survivors)
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Meatshield(ing), meatcade(ing) = A survivor staying in a building under attack, risking injury and death in order to make it harder for zombies to ruin the building
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Meta-gaming = Out-of-character perspective or communication methods to coordinate in-character actions. The collection of forums and the UDWiki where people talk about the game.
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MMORPG = Massively Multi-player Online Role-Playing Game
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Mrh? = One of the standard zombie words. Usually means 'please revive me'
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Noob, Newbie = New player, or level 1 character. Noob is more derogatory, implying cluelessness rather than simple lack of experience.
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NT = Necrotech Building
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Parachuting = A survivor with an infection can kill themselves (by doing anything until their HP run out) inside a building and stand up as a zombie to bypass the barricades. This is parachuting
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Pinata = A ruined building that also has a level of barricades to it. Making it unable to enter and repair, until cades are down.
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Profile = The description of a character, their clothing and skills, start date and other bits of information
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PKer = Player Killer, a survivor who kills other survivors
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QSB = Quite Strongly Barricaded - survivors can enter from the street
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Pay It Forward = A revived survivor who revives another at a RP as they leave
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Revive = To return a zombie to the living state using a NecroTech syringe. (Noun or verb)
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RL = Real Life
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RG=Rogues Gallery=A link to provide a list of Pkers in Malton
http://www.ud-malton.info/Rogues_Gallery[*]
Rotter = Zombie with Brain Rot, who is harder to scan or revive
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RNG = Random Number Generator or Random Number God
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RP = Revive Point or (less often) Role Play(ing)
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RT, RTS = Real Time, Real Time Strikes
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Ruined = A completely ransacked building, shown in dark grey on the mini-map.
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Running Lane = A line of repaired buildings making it possible to free run
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Scan = DNA Extractor used on a zed
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Scent Trail = zombie skill. Survivors can be tracked up to 10 blocks away if they interact with the zombie (DNA scan, successful attack, using a FAK), and if the zombie is left standing
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Siege = Large amounts of survivors and zeds fighting for control of a building
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Shottie(s) = Shotguns
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Sleeping = When a player is out of AP, or is not currently playing
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Syringe = A NecroTech revivification syringe, used to turn standing zombies into revivifying bodies
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Trenchcoater/trenchie = Someone who mixes tactical cluelessness, attempts at swaggering machismo, and fantastically threadbare cliches such as katanas, trenchcoats, visible scars ...
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TRP(s) = Tactical Resource Points are buildings that give useful items when searched by survivors
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UD = Urban Dead
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VHB = Very Heavily Barricaded - survivors
CANNOT enter from the street
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VSB = Very Strongly Barricaded - survivors
CAN enter from the street
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Wiki = The information-packed Urban Dead Wiki - where most of these terms have longer descriptions
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XP = Experience points
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Zack = Zombie
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Zed = Zombie
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Zerging = a single player, using multiple characters within the same suburb or same building.
* It's cheating *Mein Sohn-The Ziegenbock Soldner-